Description
- Overview:
- The Good Behavior Game is an approach to the management of classrooms behaviors that rewards children for displaying appropriate on-task behaviors during instructional times. The class is divided into two teams and a point is given to a team for any inappropriate behavior displayed by one of its members. The team with the fewest number of points at the Game's conclusion each day wins a group reward. If both teams keep their points below a preset level, then both teams share in the reward. The program was first tested in 1969; several research articles have confirmed that the Game is an effective means of increasing the rate of on-task behaviors while reducing disruptions in the classroom (Barrish, Saunders, & Wolf, 1969; Harris & Sherman, 1973; Medland & Stachnik, 1972).
The process of introducing the Good Behavior Game into a classroom is a relatively simple procedure. There are five steps involved in putting the Game into practice.
- Subject:
- Education
- Level:
- Graduate / Professional
- Material Type:
- Teaching/Learning Strategy
- Author:
- Jim Wright
- Provider:
- Intervention Central
- Date Added:
- 02/10/2014
- License:
- http://www.interventioncentral.org/Contact%20Us
- Language:
- English
- Media Format:
- Downloadable docs, Text/HTML
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