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Description

Overview:
In this introductory lesson, coders create a silly dance for Scratch Cat using motion blocks. The purpose of this lesson is to introduce young coders to creating algorithmic sequences in ScratchJr.
Subject:
Computer Science
Level:
Lower Primary
Grades:
Kindergarten, Grade 1
Material Type:
Activity/Lab, Lesson
Author:
Provider:
Boot Up PD
Date Added:
09/19/2019
License:
Creative Commons Attribution Non-Commercial No Derivatives Creative Commons Attribution Non-Commercial No Derivatives
Language:
English
Media Format:
Downloadable docs, Text/HTML

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