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101 for Educators: Media Literacy & Digital Citizenship Instructional Resources Greatest Hits
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Includes two slide decks that provide overviews of some of the most useful collections of instructional resources, one for grades K-5, the other for grades 6-12. There are many more resource collections out there: these are just the "greatest hits"! Also includes collections of questions that can be used to engage students in Media Literacy.

Subject:
Educational Technology
Information Science
Material Type:
Lesson Plan
Teaching/Learning Strategy
Author:
Lesley James
Lesley James
Date Added:
08/05/2024
101 for Educators: Research, Media Literacy & Digital Citizenship Suggested Learning Objectives
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These two slide decks provide suggested learning objectives, one for grades K-5, the other for grades 6-12. Each slide covers an area of Research, Media Literacy, or Digital Citizenship. The K-5 slides indicate skills for which elementary activities are building a foundation. 

Subject:
Educational Technology
Information Science
Material Type:
Teaching/Learning Strategy
Author:
Lesley James
Lesley James
Date Added:
08/05/2024
101 for Educators: What are Media Literacy & Digital Citizenship?
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This slide deck provides a brief introduction to the subject areas of Media Literacy and Digital Citizenship, as well as links to organizations it's good to know about.

Subject:
Educational Technology
Information Science
Material Type:
Teaching/Learning Strategy
Author:
Lesley James
Lesley James
Date Added:
08/05/2024
#10 Randomized Synthesis Project
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Coders storyboard a project based on randomized idea(s) and create a project based on their storyboard. The purpose of this project is to synthesize understandings into a project with up to three randomized ideas.

Subject:
Applied Science
Computer Science
Material Type:
Activity/Lab
Lesson
Provider:
Boot Up PD
Author:
Boot up PD
Date Added:
09/23/2019
#11 Dance Fever
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CC BY-NC-ND
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Coders will use the start on bump block to create a contagious dance party using motion blocks. The purpose of this project is to introduce young coders to triggering algorithms using the start on bump block.

Subject:
Applied Science
Computer Science
Material Type:
Activity/Lab
Lesson
Provider:
Boot Up PD
Author:
Boot up PD
Date Added:
09/23/2019
#12 Animated Card
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CC BY-NC-ND
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Young coders apply their understandings from previous projects to create an animated card. The purpose of this project is to reinforce understandings from previous projects within a new context. This project can be repeated throughout the year for various events, holidays, birthdays, to give thanks, or as an act of kindness.

Subject:
Applied Science
Computer Science
Material Type:
Activity/Lab
Lesson
Provider:
Boot Up PD
Author:
Boot Up PD
Date Added:
09/23/2019
#13 Haunted House
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CC BY-NC-ND
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Coders use a variety of blocks and sprites to create their own interactive diorama about a haunted house. The purpose of this project is to review creating sprites and triggering algorithms when a sprite is tapped.

Subject:
Applied Science
Computer Science
Material Type:
Activity/Lab
Lesson
Provider:
Boot Up PD
Author:
Boot up PD
Date Added:
10/03/2019
#14 Look Both Ways
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CC BY-NC-ND
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Coders use a variety of blocks and sprites to create a short story with a moral. The purpose of this project is to apply previously learned concepts in a new context. This project can be adapted to any short story with a moral.

Subject:
Applied Science
Computer Science
Material Type:
Activity/Lab
Lesson Plan
Provider:
Boot Up PD
Author:
Boot up PD
Date Added:
10/03/2019
#15 Race to the Finish
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Coders use a variety of blocks and sprites to create a racing game and a short story about a race. The purpose of these projects is to apply previously learned concepts in a new context to create their first game and a short story, as well as introduce the say block.

Subject:
Applied Science
Computer Science
Material Type:
Activity/Lab
Lesson Plan
Provider:
Boot Up PD
Author:
Boot Up PD
Date Added:
10/03/2019
#16 I'm Sooo Hungry
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CC BY-NC-ND
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Coders use a variety of blocks and sprites to create a short story about a hungry sprite. The purpose of this project is to apply previously learned concepts in a new context and to review how to trigger algorithms when a sprite is bumped.

Subject:
Applied Science
Computer Science
Material Type:
Activity/Lab
Lesson Plan
Provider:
Boot Up PD
Author:
Boot Up PD
Date Added:
10/03/2019
#17 My Friends and Family
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CC BY-NC-ND
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Coders use a variety of blocks and sprites to create their own interactive diorama about their friends and family. The purpose of this project is to reinforce the concept of parallelism to trigger two or more algorithms simultaneously.

Subject:
Applied Science
Computer Science
Material Type:
Activity/Lab
Lesson Plan
Provider:
Boot Up PD
Author:
Boot Up PD
Date Added:
10/03/2019
#18 When I Grow Up
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CC BY-NC-ND
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Coders use a variety of blocks and sprites to create their own interactive diorama about when they grow up. The purpose of this project is to reinforce the concept of parallelism to trigger two or more algorithms simultaneously.

Subject:
Applied Science
Computer Science
Material Type:
Activity/Lab
Lesson Plan
Provider:
Boot Up PD
Author:
Boot Up PD
Date Added:
10/03/2019
#19 Knock, Knock
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CC BY-NC-ND
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Coders use a variety of blocks and sprites to create their own knock, knock joke. The purpose of this project is to reinforce using the wait block to accurately time algorithms running in parallel.

Subject:
Applied Science
Computer Science
Material Type:
Activity/Lab
Lesson Plan
Provider:
Boot Up PD
Author:
Boot Up PD
Date Added:
10/03/2019
#1 Dancing alone
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In this introductory lesson, coders create a silly dance for Scratch Cat using motion blocks. The purpose of this lesson is to introduce young coders to creating algorithmic sequences in ScratchJr.

Subject:
Applied Science
Computer Science
Material Type:
Activity/Lab
Lesson
Provider:
Boot Up PD
Author:
Boot Up PD
Date Added:
09/19/2019